showing 2 games

namepublisher(developer)year arrow_downwarddescription
Battle Plan Flying Buffalo1972Battle Plan is a computer moderated play-by-mail game. Players send in their commands for each turn by post and a single computer prints out the results which are sent back to all the players.

In this tactical war game each player plays a nation and the theatre of war is Europe. Each player can control resources such as armies, air forces, navies, missiles, anti-missiles, money, industry, spies, counterspies and research. The game is played with around 6-7 players and the goal is to conquer the whole of Europe. The game ends when there is only a single player left standing. Players without land, but who still have forces can continue playing.

Aside from moving forces around the map in order to conquer countries, players can undertake diplomacy with other players. Players have a sphere of influence which can put them in partial control of minor countries (countries not occupied by a player).

Research is used to improve forces, spies and counterspies, but money invested has a diminishing return. Money can also be spent on propaganda to increase or decrease the popularity of a player in a country, or alternative money can be kept unspent which yields interest.
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Board of Directors Flying Buffalo1973Players send in their commands for each turn by post and a single computer prints out the results which are sent back to all the players.

It is an educational game in the vein of "The Management Game". It puts the players (typically a classroom) in ten teams. Each team takes on the role of a corporation which manufacture a product. Players must decide on actions to take for the company, such as setting a price for the product, promotion, production and research. After each turn each group receives a financial statement showing how well the company is doing.
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